Abstract Summary
A 501(c)(3) non-profit corporation, Virtual Helping Hands coordinates volunteers from around the world to help individuals with disabilities enjoy the benefits of virtual worlds through innovative accessibility programs.
Virtual Helping Hands' in-world and real-world accessibility programs and events include:
- Max the Virtual Guidedog; an accessible device for individuals who are blind, visual- and/or mobility-impaired in Second Life
- AccessGlobe, an adaptation of Snowglobe, currently in development, targeting the ability to vocalize previously inaccessible elements of the user interface
- SecondAblility Mentors focus both individually and as a team to mentor fellow residents with particular emphasis on persons with disabilities
- Club Accessible (formerly Wheelies) providing social interaction and entertainment focusing on persons with disabilities
- Accessible Builds providing a community environment and information on accessible design
- Helen Keller Day provided a focus to change hearts and minds on why accessibility is an important issue
- Work involving real-world organizations in exploring ways in which virtual worlds can enhance the lives of those who are disabled
Project Description
Second Life residents learn many things about its technology and environment, but they also learn more about themselves and others in this global community. Virtual Helping Hands and its programs all started with such learning experiences that developed into ideas which became realities. The team that made Virtual Helping Hands a 501(c)(3) non-profit corporation demonstrates that virtual actions can make real differences in the world. By reaching through the virtual world and beyond the screen, they are able to collaborate to bring their depth of caring to people world-wide. They remain dedicated to helping others achieve real-life benefit from virtual experiences with their current projects and with projects they dream may come.
Virtual Helping Hands works within Second Life to bring the benefits of virtual worlds to the disabled through innovative accessibility programs. While our latest notable accomplishment was the November 21st award of our non-profit 501(c)(3) status, we continue our work with a unique mixture of in-world and real-world access programs and events.
For over a year SecondAbility Mentors has assisted persons with disabilities by responding to calls for assistance. Club Accessible provides opportunities for social interaction and entertainment in a fun, inclusive environment. And Accessible Builds provides a model community environment which fosters interaction and education.
Helen Keller Day became the change catalyst of hearts and minds of what constitutes accessibility for those who are disabled. The issues discussed, awareness raised, and lessons learned have prompted changes and solutions benefiting the disabled. The publicity of this event created opportunities for dialog with real-life organizations assisting individuals who are disabled worldwide.
Our vision to help people explore how virtual worlds can enhance the lives of those who are blind, vision-impaired, or otherwise disabled sparked one of our biggest dreams: a sound island where blind and visually-impaired people can train and explore. Imagine the benefit of using such a facility for training with a virtual guide dog in preparation for receiving a real dog. The 3D environment, with spatial sound, offers more for individuals who are blind or visually-impaired compared to the graphical media currently available on the Internet. The sound island represents only one of many such possibilities.
Receipt of the Linden Prize would recognize Virtual Helping Hands' many accomplishments to-date. However, we would be further honored to apply the prize monies to achieve additional leverage in helping others find their place and value in this virtual community, especially those who are disabled and who find so many experiences denied to them in their real lives. Our plans for using the prize monies include:
- Increasing the pace of development, testing, and training of both AccessGlobe and Max Assistive Technology. What we learned about accessibility needs in the development of Max the Virtual Guidedog now feeds our new project, AccessGlobe, an adaptation of Snowglobe that is designed to vocalize previously inaccessible elements of the user interface
- Beginning development planning of Sound Island with real-life organizations
- Moving Club Accessible and other Virtual Helping Hands initiatives to their own SL regions
We are passionate about accessibility because we believe that the distance between real and virtual should not be limited by traditional, unimaginative interfaces. This is why we work and serve the people who drive our passion and imagination. It is also why we are a unique candidate for the 2010 Linden Prize.
Additional Resources
VHH work is not really confined to a single place, either real or virtual. The Second Life manifestations of VHH's work are found at the following SLURL http://slurl.com/secondlife/Taupo/167/94/24
Projects:
Our website in its entirety serves to document our work and is recapped, in part, below for your convenience.
- Virtual Helping Hands
- Helen Keller Day
- SecondAbility Mentors
- Club Accessible
- Accessible Builds
- Virtual Guide Dog
Videos:
- Helen Keller Day Keynote Pathfinder Linden on YouTube (Part 1 of 2). run-time: 9:57
http://www.youtube.com/watch?v=60s7kaEQX9E
- Helen Keller Day Keynote Pathfinder Linden on YouTube (Part 2 of 2). run-time: 3:50
http://www.youtube.com/watch?v=E8eZ5Gb_TBI
- Tribute to Helen Keller Day in Second Life on YouTube. run-time: 0:58
http://www.youtube.com/watch?v=3Ca_Bz1kP7M
- Helen Keller Day Vision Quest. run-time: 3:01
http://www.youtube.com/watch?v=vnP5EODq-tY
- Carousel of Dreams and Sorrows commissioned by Pathfinder Linden honoring Helen Keller Day in Second Life on YouTube. run-time: 6:00
http://www.youtube.com/watch?v=sMnJWwPDPLw
- Max the Virtual Guidedog makes an appearance at the CSUN Conference (movie). run-time: 31:12
http://www.virtualhelpinghands.org/Media/Virtual_Guidedog_Project_CSUN_Presentation.mov - Virtual Helping Hands team provides a demo of Max Assistive Technology at the Second Life Community Convention (movie). run-time: 55:12
http://www.virtualhelpinghands.org/video/VHH-SLCC-2009.mov
Documentation:
- Second Life Gets Virtual Guidedogs
- Second Life, Meet Max The Virual Guidedog
- SenseMaking Virtual Worlds & Videogames with Dr.Hanan @VRider Gazit MetaverSense CEO
- Second Life Wiki page for Helen Keller day
-
Accessibility Solutions for 3D Virtual Learning Environments
Denise Wood, Charles Morris and Janyth Ussery
http://ewh.ieee.org/conf/accessingthefuture/documents/wood.pdf -
Beautiful Visions beyond Sight: Guide Dogs and Helen Keller Day in Second Life
https://blogs.secondlife.com/community/learninginworld/blog/2009/06/17/beautiful-visions-beyond-sight-guide-dogs-and-helen-keller-day-in-second-life -
Meet Max – The Virtual Guide Dog
http://www.virtualmindhive.com/component/content/article/3-press-releases/65-meet-max-the-virtual-guide-dog.html -
Max the Virtual Guide Dog: Special post for the Helen Keller Day Saturday, June 27th
http://www.dryesha.com/2009/06/max-virtual-guide-dog-special-post-for.html -
TVWSP Collaborates with Partners
Around the Globe for World AIDS Day
http://www.tvwsp.com/home/worldaidsday09.html
Many more links of resources can be found across out websites relevant to each of our projects.